Wednesday, November 7, 2012

Character Environment Painting


Environment Painting for my Character. This is an establishing shot of the abandoned temple where this young girl finds the orb not knowing how much power this orb contains.

Overcome


Juxtaposition of organic and mechanical elements in organic and man made environments.

Camera Tracking and 3D integration project. Made using Cinema 4D, Photoshop, and Nuke.

Child's Play Style Frames

Two style frames for two different concepts for a PSA project for the Child's Play organization. Created for a concept development class.

2X



A fun, Fast paced way to show kids that when they receive a game, they can also give a game to a kid in the Child's Play organization. Promoting a call to action from both kids and parents.


Powerup


This concept is not only about games but is a game. The main character represents any child in a hospital environment. The power ups themselves represent things children need to recover faster and feel like a kid again. The final powerup is a metaphor for video games being the real “medicine“ that they need.

The visuals are a mix between classic 8 bit graphics and shiny new 3D graphics to appeal to a younger and older audience at the same time.

The game will play like a sidescrolling video game similar to Super Mario Bros. and will feature subtle homages to other classic video game titles that everyone will enjoy. 

Character Design Digital Painting

Final Painting for my character design for my visual development class. Took about 4 weeks to make and is my second digital painting. 

This young girl has somehow come in possession of an ancient powerful orb that has taken control and has started creating chaos.


Wednesday, September 19, 2012

Texture/Clouds Character Design

Character designs created from existing textures in the environment. Made in about a week using photoshop and a Cintiq. The outcomes for this project are alot better than the silhouettes in my opinion.


Silhouette Character Designs

Character Designs created from using silhouettes and doodles. Made in about a week in my Visual Development Minor.









Wednesday, July 4, 2012

Final Digital Painting

Final version of a digital painting I was working on. You can see the process work and other things I'm working on, in my Tumblr.

Tuesday, April 17, 2012

2012 Demo Reel

Here is the edited version of my demo reel featuring mostly 3D work. A larger version of my demo reel with all of my coursework is on its way, but in the meanwhile, enjoy this!



Also dont forget to check out my vimeo page to see more updates and work from me.

Concept Book Design

We were tasked to design a concept book for our PBS WEDU Redesign. We not only had to make sure our concepts/images were the main focus but to also design a master page template using a grid system that would work with all of the pages in the book, while also being well designed and appealing.







Monday, March 19, 2012

The Walking Dead Bumper



For this bumper, I really wanted to set a great mood for the show and really work on the texturing aspect of CG. I modeled, Lit and textured all of it using Cinema 4D, Photoshop, and Bodypaint. Along with After Effects for Post Production audio.

G4TV Station promo



This Station promo for G4TV is an homage to video games of the past. I was going for a nice clean look with some great elements to it. I think it came out pretty well and even though I can still improve on it, I love it.

Friday, February 24, 2012

The Rock Rebellion

Network ID for a network I created named The Rock Rebellion. Created in Cinema 4D, composited in After Effects.


Wednesday, February 8, 2012

Sunday, December 18, 2011

Word Games

A poster for Designing with Type I where I learnt the basics of typography. This was the final project and we started out by choosing a random phrase from a word generator. The phrase I chose was the Unhappy Phytoplankton. We made lots of type variations and plenty of studies involving type as image, this is the final product.

Sarasota Film Festival Opening Trailer

Sarasota Film Festival asked the sophomore class of Motion Design at Ringling to concept, pitch and animate an opening trailer for the Film Festival. It starts out with everyone pitching ideas and only 12 get chosen to become animations. Once they have been produced, they get cut down to the top 8 and finally are voted upon to become the festivals opening trailer. This is both my concept and animation, that I co-created with my partner, Nathaniel Rothenberger.


Lighting Exploration

This animation was made in photoshop and after effects and was a small project designed to help understand lighting in after effects. This is a particularly interesting project for me because I really love visual development and great lighting.


Still to Animation

For this small project, we were tasked to take a still black and white image and animate all the parts in a realistic way. This was done entirely in after effects and photoshop.


Modes,Masks and Mattes title card

This is a 7 Second title card animation that was done as a small project in class. We were tasked to make it using modes,masks and mattes in after effects. I designed, created and animated everything in this animation.

Tuesday, March 29, 2011

Art Network Productions

This is a logo animation for Art Network Productions which is Ringling's first TV broadcast station for original student work.